Mortal Kombat 11 Linux DXVK Wine

Mortal Kombat 11 Linux DXVK Wine

Mortal Kombat 11 Linux DXVK Wine – how to play this game on Linux.

Continue the epic saga through a new cinematic story that is more than 25 years in the making. Players will take on the role of a variety of past and present characters in a time-bending new narrative that pits Raiden against Kronika, the Keeper of Time who created existence at the dawn of history.

Offers nearly infinite customisation options, giving players more control and providing a deeper and more personalised experience than ever before. Players can customise their fighters with a variety of Skins, Gear, Special Abilities, Intro and Victory Cinemas, Taunts and Brutalities that can be earned via gameplay.

Choose from a roster of fighters with unique abilities and Fatalities, with new characters, such as Geras, a powerful and loyal servant of Kronika who can manipulate time, along with fan-favorite characters, including, Baraka, Raiden, Skarlet, Scorpion, Sonya Blade and Sub-Zero and more.

Packed to the brim with multiple modes, including the Towers of Time, which builds upon NetherRealms’s past games, allowing players to test their skills through various challenges, providing more ways than ever to continue the Mortal Kombat 11 experience.

Mortal Kombat 11 Linux DXVK Wine – how to play this game on Linux.

Mortal Kombat 11 is a game without Linux support despite the fact it uses Unreal Engine 4 which is cross-platform. Don’t worry though, you can still play it on Linux with high performance like native and here we’ll show you how. Let’s get started!

For this game you’ll need a patched Wine-Staging version (thanks to Guy1524), Windows Media Foundation (mfplat), and DXVK. Keep in mind it requires different GPU driver than RADV.

  1. We need to use Steam for Windows in a fresh Wine prefix:
export WINEPREFIX="/path/to/your/wine/prefix"

For example it may be:

export WINEPREFIX="/media/sdb1/MK11/"

Download and install Steam for Windows.

export WINEPREFIX="/media/sdb1/MK11/" && wine SteamSetup.exe

2. With Steam for Windows installed you can now install DXVK. If you don’t know how, you can look at our very easy installation tutorial here.

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3. Now it’s time to install mfplat:

– Yоu’ll hаvе tо dоwnlоаd thе аrсhіvе with the script and the needed files frоm GіtНub, ехtrасt іt, ехроrt Wіnе рrеfіх раth, аnd run thе іnѕtаll ѕсrірt:

  • Export your Wine prefix path:
export WINEPREFIX="/media/sdb1/MK11/"
  • And start the install script:

4. Now you’ll have to compile and patch Wine-Staging with these patches. I know compiling Wine is a hard task so I compiled it for you. You can download Wine patched for Mortal Kombat 11 for Arch Linux/Manjaro, etc. from here. Extract the archive and put contents in a folder of your choice. If you are on Ubuntu you can use Tk-Glitch.


You can now use Proton GE 4.19 or newer!

5. Now you can start the game pointing to your Wine folder and your prefix:

export WINEPREFIX="/media/sdb1/MK11/"
/media/sdb1/MK11/wine/bin/wine "/media/sdb1/MK11/steamapps/common/Mortal Kombat 11/Binaries/Retail/MK11.exe"

You can make a script and start the game with double click. It should look like:

cd "`dirname "$0"`"
export WINEPREFIX="/media/sdb1/MK11/"
/media/sdb1/MK11/wine/bin/wine "/media/sdb1/MK11/steamapps/common/Mortal Kombat 11/Binaries/Retail/MK11.exe"

You can also use ESync for an additional FPS boost and use DXVK HUD for FPS and other info. Then the script should look like this:

cd "`dirname "$0"`"
export WINEPREFIX="/media/sdb1/MK11/"
export WINEESYNC=1
export DXVK_HUD=1
/media/sdb1/MK11/wine/bin/wine "/media/sdb1/MK11/steamapps/common/Mortal Kombat 11/Binaries/Retail/MK11.exe"

If you get some errors at start, you can safely mute them with:

export WINEPREFIX="/media/sdb1/MK11/" && winetricks nocrashdialog

That’s it! Now you can play Mortal Kombat 11 on Linux!

Mortal Kombat 11 Linux DXVK Wine
Mortal Kombat 11 Linux DXVK Wine
  • Wine version used in the video: patched Wine-Staging 4.18 with ESync enabled.
  • DXVK version: 1.4.4

Link to the official DXVK project site – here.

For any questions don’t hesitate to use the comments section bellow.

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